Files
ningy/src/config/mod.rs
2025-12-10 18:58:47 -05:00

63 lines
1.5 KiB
Rust

// config is written as a YAML file, the path will be passed to the program.
//
// the high level structure of the config is that we
// first define the individual backends (ip + port) we are going
// to load balance around.
//
// next we define some clusters, which are really more like a short
// alias for a group of backends.
//
// next we define the rules. these are written as a list of
// "ip/subnet:port" for the clients, and then a list of clusters
// for which backends these are balanced around. and of course
// specify which algorithm to use.
pub mod loader;
use serde::Deserialize;
use std::collections::HashMap;
fn default_healthcheck_addr() -> String {
"0.0.0.0:8080".to_string()
}
fn default_iperf_addr() -> String {
"0.0.0.0:5201".to_string()
}
#[derive(Debug, Deserialize)]
pub struct AppConfig {
#[serde(default = "default_healthcheck_addr")]
pub healthcheck_addr: String,
#[serde(default = "default_iperf_addr")]
pub iperf_addr: String,
pub backends: Vec<BackendConfig>,
#[serde(default)]
pub clusters: HashMap<String, Vec<String>>,
pub rules: Vec<RuleConfig>,
}
#[derive(Debug, Deserialize)]
pub struct BackendConfig {
pub id: String,
pub ip: String,
pub port: u16,
}
#[derive(Debug, Deserialize)]
pub struct RuleConfig {
pub clients: Vec<String>,
pub targets: Vec<String>,
pub strategy: LoadBalancerStrategy,
}
#[derive(Debug, Deserialize)]
#[serde(tag = "type")]
pub enum LoadBalancerStrategy {
RoundRobin,
Adaptive { coefficients: [f64; 4], alpha: f64 },
}